Peek
Look at one of your own hidden cards.
A memory card game for iPhone and iPad
Peek, spy, swap, and outthink your rivals. Keep your hand low, remember what moved, and call the round before someone else does.
App Store release in preparation.

Simple rules, sharp choices
Start by peeking at two of your four cards. The rest stay hidden, even from you.
Draw from the deck or take the top discard. Replace a card in your hand, or discard what you drew. Discard a drawn special card to choose whether to use its power.
Call Bloom before drawing when you think your hand is lowest. Each opponent gets one final turn, then everyone reveals their cards.
Cards with consequences
Discard a special card you just drew, then use its power or skip it. Peek and Spy show you one card. Swap exchanges cards without revealing them.
Look at one of your own hidden cards.
Privately look at one opponent’s card.
Exchange one of your own cards with one opponent card without revealing either card.

Low score wins
Normally, if you call Bloom and finish with the strictly lowest hand, you add zero. Every rival adds the value of their own hand.
If any rival finishes with a lower or tied hand, you add double your own hand value. Everyone else adds their own hand value.
If the caller finishes with exactly two 12s and two 13s, the caller adds zero. Every opponent adds 50 points instead of their hand value.
When a player reaches 100 points or more after a round, the match ends. The lowest total wins. Players tied for the lowest total share the win.
Built for play, not profiling
Bloom has no ads, analytics run by the developer, or Bloom accounts. Optional online matches use Apple Game Center. The policy explains what stays local and what Apple processes when you choose multiplayer.
One round is never just one round